Free PDF Harnessing 3ds Max 8, by Aaron F Ross, Michele Bousquet
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Harnessing 3ds Max 8, by Aaron F Ross, Michele Bousquet
Free PDF Harnessing 3ds Max 8, by Aaron F Ross, Michele Bousquet
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Harness the power of Autodesk[registered] 3ds Max[registered] 8 with the newest edition from the widely successful "Harnessing 3ds Max" series. Written to reflect the latest features of the 3ds Max 8 software, this book retains the easy-to-follow writing style that it is known for, providing uses with the perfect tool for learning the world's most popular 3D graphics program. The authors lead you through the complex world of 3ds Max step by step, so you'll build experience and confidence as you progress through the book. Clear and concise explanations, ample illustrations, and easy-to-follow tutorials make this book the ideal choice for users of computer graphics, both inside and outside the classroom.
- Sales Rank: #2336452 in Books
- Brand: Brand: Cengage Learning
- Published on: 2006-04-04
- Original language: English
- Number of items: 1
- Dimensions: 1.40" h x 7.54" w x 9.02" l, 3.08 pounds
- Binding: Paperback
- 928 pages
- Used Book in Good Condition
About the Author
Aaron Ross is part of the Computer Animation and Multimedia Faculty at the Art Institute of California at San Francisco. He received his Bachelor of Fine Arts from the School of the Art Institute of Chicago, and his Master of Fine Arts from the California Institute of the Arts, School of Film/Video. A member of the Association for Computing Machinery, Mr. Ross has exhibited video and computer graphic works at festivals and arts venues, including SIGGRAPH, Prix Arts Electronica, International Symposium on Electronic Art, Berlin Interfilm, San Francisco Exploratorium, and San Francisco Cinematheque. His computer animations have been screened on many major networks, including ABC, NBC, CNN, and Fox News,
Michele Bousquet is the owner of Many Worlds Productions, an online shop specializing in hard-to-find items for 3D Studio MAX and Character Studio users. She is a graduate of McGill University and was the winner of the Big Kahuna Award in training/education in 2000.
Most helpful customer reviews
3 of 3 people found the following review helpful.
Harnessing 3ds max 8 - A Book I've Been Waiting For
By Jayen
3ds max is a huge program offering literally thousands of different commands. What is doesn't have is something that says "Start Here." This is the first thing I found out when I was assigned to a project which was going to use 3ds max, and I had to learn it on-the job. I didn't have the option of returning to a university or even the time to wait for the next term to start, so I used the "read everything available" learning method. The book Harnessing 3ds max 5 ended up being the one that helped the most.
Three years later, in working with others who need to jump right onto using the program, I have still been using my (now rather shredded) copy of Harnessing 3ds max 5. I have been hoping for a revised edition which would bring it up to date while keeping the best features of the old book. Harnessing 3ds max 8 does exactly that.
This book breaks down the basic 3ds max functions into small enough bites that they can be understood and practiced individually. Then it's possible to experiment with them to see how else they can be used. The techniques were easy to recall and use later after doing this.
There is basic information on computer graphics and the general concepts of 3D modeling and rendering. Just enough to get you thinking with how 3ds max works, but not so much that it becomes a theory study which forgets to teach how to do it.
It includes a disc with short videos that visually explain the most essential points (I haven't found another book that has anything like this.)
Harnessing 3ds max is organized in 3 "loops". First an introduction that ends with a simple modeling and rendering exercise that gives hands-on experience right away. Then a more thorough presentation of the basic functions with easy to understand examples and exercises. Finally more advanced modeling and rendering features are presented. Each section builds on the one before and by the end the new user has a good grasp of 3ds max basics. With the fundamentals well learned you are ready to take on more specialized books and instruction. And, more importantly, to start creating with 3ds max (that's when the real learning starts anyway!)
3 of 3 people found the following review helpful.
A welcome update to the series
By xianatro
This edition is an excellent revision of the previous versions. I recently acquired this one to replace my aging Harnessing Max 5. Although there are some nice color plates in the back, the real reason to buy this book is for the high quality exercises. While other books give you standard "follow-the-bouncing-ball" examples, the authors here give a thorough explanation of exactly why you are doing each step as you go. This provides a much deeper understanding of both the tool and the processes. The value of this approach simply cannot be understated. Even though this book isn't necessarily targeted for advanced users, I still regularly refer back to Harnessing myself to review certain topics when I get a bit rusty in spots. Max is a massive tool, and this book makes understanding it manageable.
6 of 9 people found the following review helpful.
3ds Max 5 + 3
By 3D Prof
I had hoped to use this text in the Intro to 3D course I teach. Unfortunately,Harnessing 3DS MAX 8 turns out to be an over-priced, unimaginative re-edition of the author's previous tome: Harnessing 3ds Max 8.
Yes, it's true that the Max 8 edition has been somewhat updated to include several features specific to Max 8. However, this edition, like the last, lacks anything close to the level of depth that I would expect from an 800+ page text.
As an advanced modeler myself, I am probably most critical of the modeling and anatomy demonstrated in the tutorials. The face modeling and box modeling tutorials are amateurish and even naive. As an introductory-to-intermediate level text, one would expect that the tutorials would demonstrate a considerable level of expertise and "best practice" methods.
The fact that many of the readers of this book would be beginners is certainly no excuse for using artless samples and methods.
I realize that putting together a comprehensive text on 3ds max must be a daunting task. However, there is no excuse for simply re-publishing an overly simple and amateurish text like Harnessing 3DS max 8. University Profs. like me are getting tired of having to choose from so many poorly considered and lazy re-publications. By contrast, Maya texts do not seem to suffer from such amateurism. Possibly it is because many of the people who learned Maya were trained in professional institutions, and not self-taught as are so many 3ds Max text authors it seems. Maybe it is also because Maya texts are still largely authored by Alias Wavefront and therefore have a fairly professional set of standards that they adhere to.
Having said all this, I will say that the most basic information in Harnessing 3DS MAX 8 is sound and logically ordered. There is just too little information to justify the cost.
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